In the ever-competitive gaming landscape, indie games often struggle to make a splash . Yet, REPO, an indie cooperative survival horror game launched at the end of February 2025, has become a surprise hit. It has garnered an overwhelmingly positive rating on Steam from over 113,000 reviews. However, this remarkable success has brought unexpected challenges to its developer, Semiwork.

REPO, which stands for Retrieve, Extract, and Profit Operation, shares similarities with games like Phasmophobia and Lethal Company but offers a fresh take on the genre with its unique physics engine and solid multiplayer mechanics. Players work together to secure items from various maps while being hunted by monsters. The game has proven to be both hilarious and terrifying, capturing the hearts of gamers worldwide.
The sudden success has caught Semiwork off guard. In a recent Q&A video, the developer acknowledged the anticipation for new updates and assured players they are working hard to release them. However, the studio is dealing with a lot of administrative tasks and behind-the-scenes work to ensure the game remains stable and ready for future updates. The team jokingly mentioned that they have only slept once since the game’s launch.
Semiwork had previously released a couple of smaller games, but none achieved the level of success that REPO has. It joins a growing list of indie titles that have soared in popularity and sales, outperforming even some AAA games. Games like Palworld, Balatro, and Blue Prince have also made significant waves in the industry.
The story of REPO highlights the challenges indie developers face when their games achieve unexpected success. While it’s a testament to their creativity and hard work, it also puts pressure on them to maintain and build upon that success. As the indie game market continues to grow, it will be interesting to see what other innovative titles emerge and how developers navigate the complexities of their games’ triumphs.